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EQUESTRIAN SPORTS

For those who are not equestrian athletes and have no knowledge of the various disciplines of equestrian sports, this article will provide an insight into this sport The objective is to introduce those with aspirations to this exciting and thrilling sport. In order to understand what you are going to experience, please read on.

 





















SHOWJUMPING

Showjumping is the most popular and best known of all equestrian sports in the world. Originating from the fox hunt, showjumping really took off in the early nineteenth century. Spectators find it exciting to watch as it is relatively easy to understand and one can hear the 'oohs' and 'aah' from even those watching for the first time. Many enjoy the thrills and spills of the sport.

The challenge is simple and straightforward. The horse and rider HAVE TO CLEAR THE 10 TO 15 OBSTACLES LAID OUT IN THE COURSE. The team must negotiate each fence at the correct angle, height and speed to clear all the fences without incurring 'faults'. Faults are penalty points awarded should a horse refuse to jump, fall or knock down any portion of the fence.

Timing is of the essence whilst negotiating the course. Riders are given an optimum time for the measured course and a maximum time allowed. Points are deducted should the rider exceed the maximum time allowed and these are called 'time faults or he may even be eliminated.

However, speed does not guarantee winning. A rider who rides too fast may become careless and knock down a fence or two. Each fence down will attract a penalty of four points. Being too cautious and taking too long is not the answer too, as the rider runs the risk of exceeding that time limit. Should the rider and horse jump the wrong fence or miss out on a fence, or if the horse refuses to jump a particular obstacle three times, the team will be eliminated. If a rider and/or horse falls, the team could be eliminated too.

Riders will draw lots for the starting order and the most advantageous position is towards the end of the line-up as the rider can observe how the others negotiate the course. The fences or jumps as they are sometimes known as, are numbered in the order that they are to be jumped and the starting and finishing points are flagged.

All riders are required to approach the judge and salutes as he enters the arena. He then has to wait for the bell to ring before he starts jumping the course while waiting for the bell he proceeds to canter around the course. Most times you will see the rider observing the course and working out in his mind how best to clear all the fences. Upon completion of the terse, the competitor returns to the judge and salutes before leaving the arena.

 

Showjumping is ultimately a best of the horse's natural aptitude skill, strength, precision, speed and obedience as well as the rider's horsemanship. Before each competition begins, the riders will walk the course to determine how to adjust their horses' stride to approach the fences. This is important as the rider will know what to do and expect, especially when the fare related differently to each other. The more technical the course, the more precise control of the horse is required if he is to clear all the obstacles without any faults.

A rider clearing all the fences without faults is said to have a 'clear round'. When there are a few riders with clear rounds in a competition they are required to do a 'jump off' This means that these riders have to do another round of jumps on a slightly different course. To win, a rider must be able to clear all the jumps at the shortest possible time.

Horses are graded for their jumping ability but not the riders. Therefore a rider can ride different horses of different ability in a few classes. He also can ride more than one horse in a particular class.

Showjumping are categorised into different classes. The classes range from Novice to Grand Prix which is the top level in all competitions. The difference in the classes are the heights with the Novice beginning at a height of 0.8 m to Grand Prix level with heights at 1.3 to 1.6 m. The course also gets more and more difficult at the higher levels.

Then there is the Relay event where teamwork is called for. Riders are put into teams of threes or fours in partnership with their horses and the teams compete one against the other. In this event, the first member will try to clear the course without knocking down any fences. Should he knock down a fence, he will be 'rescued' by the second team member, i.e. his team member will continue jumping the course and this will go on. Should a team member have a clear round, the next member will have to jump from the first fence onwards. The team with the fastest time and least penalties will be declared the winner.

In the Six Bar, six fences of different heights are all laid out in a row. If more than one rider clear all the fences without any faults, they have to jump all the fences again and this time the heights will be raised. This will go on until there is one clear winner but at times you will see a tie with more than one rider with clear rounds.


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